So much going on with real-time, interactive art thanks to continued advancements in GPU technology. Rendered pieces, played linearly are losing ground to interactivity, reaction, real-time control and impermanence.
This work was recorded in real-time from Unity reacting to an amazing sample from @redflowerlake
Everything here can be wired, controlled, and manipulated in real-time via midi: camera control, lighting, effects….etc. VFX Graph is supplying more particles than ever….without breaking a sweat.
This was done in an effort to develop new, more impactful, and dynamic content. Look for a real-world debut soon!