about Doc Jim
I’m Doc Jim (aka. Jeffry Dobrow), a visual & technology artist exploring and playing within the evolving, fluid relationship between technology, art and process to produce interactive, immersive and involving works.
- Interactive light based art installations
- Live mixing
- Architectural and interior projection mapping
- Room Scale Virtual Reality Art Installations
This site is the primary identity and repository for artistic endeavors. Commercial and educational/outreach efforts are under flowlab
I’m working in a few tech based mediums: room scale VR and immersive, interactive art, projection mapping and live mixing are all areas of interest. Additionally I am a partner at nectar ICC in Charlottesville, VA and operate Flowlab; focusing on room scale VR application and commercial experience development.
Projection mapping! Creating wireless room scale immersive VR experiences in Unity, interactive projection based art combining depth camera data and generative audio reactive content and live mixing alongside my favorite DJ’s all contribute to the architecture of an experience.
Sharing the experience, finding ways to involve, empower, educate….this is paramount.
Projection mapping structures, interiors and micro mapping are all projection based mediums that allow physical structure to integrate and share space with art. This is a most amazing chance to blend physical and spatial mass with pixels and narrative and is a natural space for motion design. Finding and being inspired by a structure, exploring the architecture to find paths for a visual experience allows for an unique and personal process, which then yields a huge, public experience!
Buildings, trees and trains are definitely not safe in the night.
Live mixing and stage/set mapping and mixing are amazing creative outlets. Creating a visual experience for an event and then mixing it live, drawing the spectators into the mix with cameras and projecting it all massively creates tremendous energy and collaboration.
Overall I am hoping to create art and experiences that immerse, involve and possibly educate. We need a lot more individual creative expression out there.
We’ve come a long way since Colossal Caves, Infocom and Scott Adams, however the lure of technology as a tool to expand our experiences is as strong as ever.
Authoring animation software to generate Z-80 code began an odd love affair with both technology and pixels. Through a few decades of exploration in programming, circuit design and 3D animation a cohesive theme emerged and continues to guide. Time spent in the commercial advertising world, designing for national and global outlets continues to allow exploration in the modern tech and trends of the craft. The realization of room scale, wireless virtual reality technology now provides the most robust and dynamic medium yet to express and architect experiences. My passion for this exists here and has launched flowlab, which houses most of my VR efforts.
With a history rooted in motion design, digital art and programming Jeff previously served as Creative Director of Ringside Creative in Detroit where he founded and developed their motion design group. There he serviced a range of global agencies working on a variety of national TV spots and campaigns. Prior to commercial work his focus was network identity design. After moving to VA Jeff continued directing design and animation for a variety of clients both domestically and abroad.
ABC | Doner | BBDO | McCann Erickson | NBC | JWT | Travel Channel | Flexus Belgium | Global Hue | CableComm Europe | Radio2 Belgium | Mondial RVA | Grid VFX Belgium | Odd Machine Chicago